Caveshen RajmanLevel11

Caveshen Rajman

Engineering Manager

Problem solver, coffee enjoyer, 10x human

Origin
Durban, South Africa
Current location
Cape Town, South Africa
Class
Software engineering
Faction
Derivco

Experience: 11 years in software, since 2015

Abilities

Six schools, one student, no loading screens...

Engineering

  • .NET and C#Mastered
  • SQLMastered
  • JavaScriptAdvanced
  • SpringNovice

Frameworks

  • VueSkilled
  • ReactSkilled
  • AngularSkilled
  • GraphQLSkilled

Cloud and tooling

  • AzureAdvanced
  • TerraformSkilled
  • AWSSkilled
  • Power BINovice

Quality

  • NUnit and XUnitAdvanced
  • SeleniumSkilled
  • CypressSkilled
  • K6Novice

Architecture

  • Systems designAdvanced
  • Event-drivenSkilled
  • ObservabilityAdvanced
  • Agentic AIMastered

Leadership

  • MentoringMastered
  • Team buildingMastered
  • StakeholdersAdvanced
  • StrategyAdvanced

Quest log

Active

Engineering Manager

Derivco, Cape TownJune 2024 to present

Leads the team responsible for the Ledger and Bonus systems in a highly-regulated, highly-available, high-demand environment.

  • Joined as Senior SDET; promoted to Engineering Manager in May 2025
  • Previously led the team responsible for the Player Account Management product
  • Over 100 billion requests at 99.99% uptime every month
  • Compliant with EU GDPR, ISO 27001, and SOC1
  • Keep the people motivated and the path clear

Completed

Senior Software Engineer, Project Lead

Entelect, Cape TownApril 2022 to May 2024

Consulting arc. Technical expertise, leadership and stakeholder management for eBay Mexico, Adevinta, FNZ UK and MunichRe.

  • Acting team lead for eBay Mexico, Adevinta and FNZ UK
  • Project lead at MunichRe: team lead and senior engineer in one
  • Four fifths of the time hands-on, mostly in insurance

Senior Software Developer, Technical Lead

Derivco, DurbanJanuary 2015 to March 2022

Act 1. Technical lead in the Quickfire BackOffice department: large-scale campaign creation and tracking tools, four teams of thirty people across four locations.

  • Production tester, then developer, then technical lead
  • Founded the Campaign Manager Design Board
  • Wrote the strategies: branching, test-first automation, monitoring, feature flags

Managing Editor

EGMRFebruary 2011 to December 2015

The Prologue, the games-media arc. Reviews, columns, podcasts, press badges, and a newly discovered passion for writing, occasionally reignited through freelancing side-quests through the rest of the story.

Codex